
we are in tropical Gor…dark evergreen rainforests…mud smeared Talunas sneaking through the murk and through the bushes…suddenly the birds fall silent…monkeys screeching and hopping through the branches! The Taluna stops in her track…listens for the unusual drip of water from a paddle dipped into the river…for voices…for rustling in the bushes…she slams her spear against a large tree: boom boom! and fast little feet carry her to the camp…
not the right time to hang around at the ‘docks’ and use the map to estimate how many raiders are needed to dominate the jungles!
Some sims use ‘weaker females’ and ‘stronger melee’ to enhance the ‘skills’ of their men, reflecting their superior strength. Lovers of Gor uses a low rezz time at the docks to simulate the advantage of the home terrain for sneaky stealthy Talunas.
Last night we had raiders on the island…but instead of leaving the dangerous environment after the arrows started to fly they fought bravely back until they lost and then complained: Why? Because the new double rule of Gor is: 'Either I win or I call it invalid!' They chose the second option and left.
We don t have any unusual rules, except this one. Now we have it hugely advertised. I hope it helps. No blood and honour on the large battlefields of the gorean plains, no challenge for a duel, nor will Talunas accept any. Talunas fight the guerrilla wars. It’s the jungles! A mean unfair sneaky feathered arrow from the jungles, the bite of a snake, the sudden trap:
“As our canoe moved away we looked back. “After them!” cried the girl. She slipped from her chains and bent to the grass beside her, seizing up a light spear. From the, brush about her appeared numbers of girls similarly clad and armed. We saw canoes being thrust into the water.”
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